![]() Well they added pets for each of the four player characters, how's that? This adds a very interesting dynamic to the equation, which is good 'cause otherwise it's a Metal Slug clone. It does a very good job, and attempts to differentiate itself with the same weap. In much the same way that imitaters could copy the motion of a Disney cartoon, but never capture the magic, Demon Front never quite manages to equal the appeal and sheer magnetism of Metal Slug. Choosing to imitate such a well loved game is a sure way to make your job harder, and most reviews I've seen include the phrase "Not as good as Metal Slug." I'll bottom-line it for you early: It's not as good as Metal Slug. I've been asked if this was a graphic hack on the Metal Slug game, it's so similar (It's not). In fact, your second through fifteenth glances are likely to tell you the same thing, and it's true - the game bears a striking resemblence to the amazing SNK/Nazca Metal Slug. But what's it like?Īt first glance, you're going to be excused for thinking it's a Metal Slug ripoff. ![]() At this point unemulated, most people's experience with this software is limited to brief glimpses in overseas arcades and second hand reports and screenshots gleaned from webpages. ![]() Released by IGS, a relatively unknown company, for their PolyGame Master (PGM) system, Demon Front is a visual treat. Much has been whispered about this game, but very few people have actually seen one. Demon Front - IGS PGM Arcade Soft Back to /games Demon Front
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